The world of 'Unbroken Line: 1938' is built upon the hauntingly beautiful, war-scarred landscape of Czechoslovakia, with Prague at its heart. This is not merely a game world—it is a living, breathing environment where every corner tells a story of resistance, despair, and unwavering hope. A city once renowned for its culture and innovation now lies under the shadow of occupation. Streets that once rang with laughter and commerce now bear the weight of barricades and hastily erected defenses. Each location has been crafted with historical accuracy, capturing both the architectural grandeur and the grim reality of a city under siege.
Račice Castle, located near Vyškov, has become the beating heart of the military resistance. Once a noble estate, its grand halls now host improvised strategy boards, radio equipment, and crates of ammunition. The corridors are alive with the movement of soldiers delivering urgent messages and coordinating defensive efforts. Generals and tacticians gather in the central chamber, poring over maps illuminated by flickering lamps as tension thickens in the air.
The castle grounds have been transformed into makeshift barracks. Tents dot the gardens where young recruits train tirelessly. Artillery emplacements line the ramparts, pointed ominously toward the horizon where danger looms. Despite its grim new purpose, the castle stands as a symbol of hope and unity, reminding all that their fight is not merely for survival, but for the soul of the nation.
Račice Castle also serves as a haven for civilians who managed to escape the advancing German forces. Its courtyards now house improvised infirmaries, where medics work relentlessly to tend the wounded. It is here that the player is drawn into the pulse of the resistance—delivering frontline intelligence, reporting on sabotage efforts, and consulting with commanders about the next steps. The castle’s dark, winding corridors and vaulted cellars conceal secrets, whispered exchanges, and moments of human vulnerability amid the chaos.
Prague, the capital of Czechoslovakia, stands as both the center of resistance and the seat of oppression. Its grand boulevards and historic squares are now scarred by checkpoints and armored vehicles, while German patrols cast long shadows across the cobblestones. Once-bustling markets have fallen silent, their merchants selling under the watchful gaze of soldiers. Propaganda posters dominate the walls, proclaiming the inevitability of German victory—yet defiant graffiti hints at a spirit that refuses to break.
Districts that once offered quiet refuge for family life are now crisscrossed with barbed wire, dividing neighborhoods and breeding mistrust. Civilians live in a constant state of tension—whispering secrets behind closed doors, circulating forbidden papers, and watching cautiously for informants. The player must navigate this urban labyrinth with care, blending into the crowd or slipping through alleyways to avoid detection.
Key locations within Prague include Wenceslas Square—once a site of protest, now subdued and guarded by armored divisions. The majestic Charles Bridge is fortified with checkpoints, its stone sentinels helpless as the soul of the city slowly suffocates. The Old Town Square, where resistance members gather under the cover of night, becomes a hub of underground activity. In the Lesser Town, winding alleys and vintage storefronts conceal hidden cellars stocked with weapons and supplies. Each district presents its own dangers and opportunities as the player gathers intelligence and stirs rebellion.
The railway network linking Prague to the countryside has become a lifeline for both the resistance and the occupiers. Trains transport soldiers and materiel, but also offer prime targets for sabotage. Players must operate within tight schedules, avoid patrols, and set traps to derail enemy convoys. Train stations bustle with activity—German troops boarding with grim resolve, while civilians wait in silence, uncertain of what lies ahead.
Among the most critical lines is the one connecting Prague with Račice Castle. Disrupting this route is vital to slowing the German advance and protecting the command center. Bridges and tunnels become strategic chokepoints where a single explosion can cause widespread disruption. The player must assess when and how to strike—and disappear without a trace.
Stretching along the frontier are the formidable Czechoslovak fortifications—known as the 'Opevnění'—standing as silent guardians against invasion. Bunkers and artillery posts dot the hillsides, expertly camouflaged and embedded to withstand even the most relentless assaults. Inside, soldiers endure life in claustrophobic conditions, always alert, aware that the next attack may arrive without warning.
Corridors echo with the clang of steel and the hushed voices of weary defenders. Deep inside, generators hum quietly, powering radio stations that deliver urgent communiqués to higher command. These fortifications stand as monuments to engineering resolve—and as somber reminders of the sacrifice required to preserve liberty.
The player will traverse these strongholds, coordinate defensive efforts, and relay crucial information to command. Some bunkers are spirited—soldiers share stories and rations with pride. Others are subdued, the air heavy with dread as reports of overwhelming enemy forces filter in. Whether rallying a squad or manning an anti-aircraft emplacement, the player must endure, even when hope falters.
Beyond the cities and fortifications lies the rural heart of Czechoslovakia—rolling fields, quiet villages, and dense forests that offer both sanctuary and danger. Farmers till their land beneath the watchful eye of the occupiers, their fields transformed into makeshift camps and supply depots. Villages serve as staging points for retreating forces, and abandoned barns hide fighters waiting for the cover of night.
The forests, thick and enigmatic, serve as a refuge for partisans preparing to strike against enemy patrols. Woodland trails become covert routes for couriers and fugitives. The stillness of nature stands in stark contrast to the violence that lurks within. The player must rely on the terrain—laying traps along forest paths, hiding in haylofts, and listening for the distant rumble of tanks on rural roads.